computer graphics
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球谐函数——irradiance map
Written on March 27, 2022Tags: computer graphics -
球谐函数——伴随勒让德多项式
Written on March 26, 2022Tags: computer graphics -
球谐函数——数学基础
Written on March 16, 2022Tags: computer graphics -
voxelize和cone tracing
Written on March 10, 2022Tags: computer graphics -
Filament中的exposure和lighting
Written on January 20, 2022Tags: computer graphics -
Filament中的anisotropic specular和isotropic specular
Written on January 18, 2022Tags: computer graphics -
Lambertian Diffuse和Disney Diffuse
Written on January 18, 2022Tags: computer graphics -
实时渲染中的各种光照模型
Written on August 8, 2018Tags: computer graphics -
Graphics Pipeline
Written on August 5, 2018Tags: computer graphics -
Bounding Volume Hierachy of pbrt 解析(2) HLBVH
Written on December 21, 2017Tags: computer graphics -
Bounding Volume Hierachy of pbrt 解析(1)
Written on December 20, 2017Tags: computer graphics -
方差阴影贴图与切比雪夫不等式
Written on November 17, 2017Tags: computer graphics -
现代抗锯齿技术——PPAA中的新星SMAA
Written on October 22, 2017Tags: computer graphics -
ssao介绍
Written on September 28, 2017Tags: computer graphics -
PBR渲染原理
Written on September 23, 2017Tags: computer graphics -
渲染器开发笔记2-延迟渲染下的天空盒
Written on September 21, 2017Tags: computer graphics -
渲染器开发笔记1-ECS框架实现
Written on September 18, 2017Tags: computer graphics -
mini引擎开发备忘
Written on April 17, 2017Tags: computer graphics -
微分几何与渲染(1)
Written on March 18, 2017Tags: computer graphics, math -
渲染基础理论的介绍(2)——工程实现
Written on August 16, 2016Tags: computer graphics -
渲染基础理论的介绍(1)
Written on July 10, 2016Tags: computer graphics -
曲线数学之贝塞尔曲线Bézier Curves
Written on December 26, 2015Tags: math, computer graphics
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